Designing Immersive Labs and Programs for Higher Education

  • Eric Hawkinson Kyoto University of Foreign Studies, Japan

Abstract

Immersive learning tools and technologies such as augmented and virtual reality are set to disrupt learning technology support and learning lab design for educational institutions and campuses. Campus facilities such as computer labs may not be properly equipped to utilize these new technologies to support emerging technologies as the design of these spaces, the implementation strategies, and technology requirements can be very different from more traditional computer-aided learning. This paper outlines a strategic approach to design and implement immersive learning labs in higher education settings, with a focus on virtual and augmented reality-enhanced content. It begins with a clarification of design concepts and initial program suggestions and ends with a range of setup and management tools for these labs.

Keywords: Immersive Learning, Learning Laboratories, Collaborative Online International Learning, Virtual Reality, Augmented Reality

 

Received Date: March 28, 2023
Revised Date: May 24, 2023
Accepted Date: July 15, 2023

Published
2023-08-31
How to Cite
Hawkinson, E. (2023). Designing Immersive Labs and Programs for Higher Education. International Journal in Information Technology in Governance, Education and Business, 5(1), 23-31. https://doi.org/https://doi.org/10.32664/ijitgeb.v5i1.107