Presence and Situational Interest of Participants of a Virtual Art Exhibit in the Metaverse: The Case of Galeria Sinag
Abstract
This study explores the relationship between situational interest and spatial presence, as well as the hardware or viewing platform used in observing a virtual art exhibit in the Metaverse. It employed a mixed-methods approach, utilizing correlation analysis and qualitative thematic analysis to understand participant experiences. The study found a positive correlation between situational interest and spatial presence among participants in the virtual space. However, the viewing platform used did not significantly impact spatial presence or situational interest. External environmental factors and limited usage of certain viewing platforms may have influenced the findings. Further research is recommended to comprehensively understand the nuanced effects of viewing platforms on spatial presence. The results of this study encourage designers to focus on creating immersive and realistic virtual exhibits in the Metaverse to motivate students through their heightened situational interest and presence. Insights from this study can guide the development of future virtual exhibits. The study shows how understanding virtual spaces like the Metaverse can shape art experiences. It highlights the potential of Metaverse-based exhibits in providing accessible and immersive cultural engagement, transcending physical limitations. It adds to the evolving knowledge of Metaverse applications, specifically in art displays. It introduces insights into the relationships between situational interest, spatial presence, and viewing platforms, and challenges existing assumptions that can pave the way for further exploration.
Keywords: Metaverse, virtual exhibit, spatial presence, situational interest, VR, cultural engagement
Received Date: February 12, 2024
Revised Date: March 15, 2024
Accepted Date: April 26, 2024
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